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new stuffs!
All things TF2 related are dropped in here.
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=HPSF=Wrecks
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Post Post subject: new stuffs!
Posted: Sat Jan 19, 2008 01:47 PM
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www.shacknews.com/onea...le.x/50709
woot!


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=HPSF=RMP
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Post Post subject: new stuffs!
Posted: Sat Jan 19, 2008 06:27 PM
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can't access at work, but i'm sure it references the Badlands map.
That map kicked ass on TFC!


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=HPSF=sgtmilla
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Post Post subject: new stuffs!
Posted: Sat Jan 19, 2008 06:40 PM
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Yeah... oh yeah! Droolz!


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=HPSF=RMP
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Post Post subject: new stuffs!
Posted: Sat Jan 19, 2008 07:38 PM
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"It's a large scale modification to the core of the game," Walker hinted. "It'll debut in a limited fashion through the Medic first, but it'll be affecting all classes eventually."

"We're really looking forward to the community reaction," he continued. "We're really excited about where TF2 will be going over the next year."

Interesting. Any ideas?


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=HPSF=sgtmilla
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Post Post subject: new stuffs!
Posted: Sat Jan 19, 2008 08:50 PM
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Nerf the Soldier a bit, Boost Engies Gun... Spy needs to lose disguise on sap.. other than those, maybe demo man needs fewer nades... and for god sakes, bring back the Grenades!


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=HPSF=Lookback
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Post Post subject: Re: new stuffs!
Posted: Sat Jan 19, 2008 10:46 PM
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=HPSF=sgtmilla wrote:
Spy needs to lose disguise on sap..

That doesn't make sense, unless you make the sappers are lot more durable.


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=HPSF=sgtmilla
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Post Post subject: Re: new stuffs!
Posted: Sat Jan 19, 2008 11:00 PM
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=HPSF=Lookback wrote:
=HPSF=sgtmilla wrote:
Spy needs to lose disguise on sap..

That doesn't make sense, unless you make the sappers are lot more durable.

That would be fair... I'm seeing your point though, if they lose the disguise, the sentry would blast him. I really mean that he should be able to be seen while he is sapping, so the opposite team can see who the spy is. Just a thought... But the mele of confusion is pretty fun the way it is. Maybe just a stronger engie shotty would be a better option... I hate having to shoot a spy 4 times, even though it's obvious that it's a spy.

On TFC if you shot a spy he would lose his disguise.


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=HPSF=Nazgul
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Post Post subject: Re: new stuffs!
Posted: Sat Jan 19, 2008 11:10 PM
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=HPSF=sgtmilla wrote:
Nerf the Soldier a bit...

Nevah!

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Post Post subject: Re: new stuffs!
Posted: Sat Jan 19, 2008 11:16 PM
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=HPSF=Nazgul wrote:
=HPSF=sgtmilla wrote:
Nerf the Soldier a bit...

Nevah!

It is my favourite class... but the poor engies fall easily.. not that I mind, it's usually because the rest of the team doesn't help the poor guys out. Sometimes the whole team concept is lost.

I personally think that Valve did a perfect job on this one... if you work as a team it's a blast. I really wouldn't change it too much.


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=HPSF=ÐanTaylor
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Post Post subject: new stuffs!
Posted: Sun Jan 20, 2008 01:33 AM
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I no longer play because the soldier can kill anything so easily. My fav class was the engy but it pointless because allit takes is 1 shot form a soldier to destroy my gear and im dead.....


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Post Post subject: Re: new stuffs!
Posted: Sun Jan 20, 2008 01:39 AM
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=HPSF=ÐanTaylor wrote:
I no longer play because the soldier can kill anything so easily. My fav class was the engy but it pointless because allit takes is 1 shot form a soldier to destroy my gear and im dead.....

I guess you don't know about setting up a dispenser... but since you don't play I won't bother explaining...

I like all the classes... I don't get tied down to just one, they all have their good and bad points, which is what makes the game fun. I'd have quit a long time ago if I expected the one class I like the most to Pwn. Every game is different, sometimes you have backup, sometimes not. It's great fun when you have 6 sentries set up and all engies helping each other repair, and build.

Too bad you're missing all the fun. Ahh well, there's always Trukz eh?


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Post Post subject: new stuffs!
Posted: Sun Jan 20, 2008 01:48 AM
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The BEST fix would be adding the scouts ability to find the spy's. In TFC if a scout came within 6 ft or so of an enemy spy the spy would immediately uncloak.

Scouts were extremely important and could help out engies just as the pyro does.


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=HPSF=ÐanTaylor
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Post Post subject: Re: new stuffs!
Posted: Sun Jan 20, 2008 06:39 AM
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=HPSF=sgtmilla wrote:
=HPSF=ÐanTaylor wrote:
I no longer play because the soldier can kill anything so easily. My fav class was the engy but it pointless because allit takes is 1 shot form a soldier to destroy my gear and im dead.....

I guess you don't know about setting up a dispenser... but since you don't play I won't bother explaining...

I like all the classes... I don't get tied down to just one, they all have their good and bad points, which is what makes the game fun. I'd have quit a long time ago if I expected the one class I like the most to Pwn. Every game is different, sometimes you have backup, sometimes not. It's great fun when you have 6 sentries set up and all engies helping each other repair, and build.

Too bad you're missing all the fun. Ahh well, there's always Trukz eh?

no I set up dispensers just fine. Im also not calling for the soldier to become a complete waste of a class like what they did to the pyro all Id really like to see is just a very slight tweak of what a soldier can do. Maybe its just a string of bad luck but every time I play it seems I cannot kill a soldier no matter what Itry and do. Also thank you for the snide responce sir, I simply gave my opinion and I get that in return....


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Face wrote:
Thanks for keeping HPSF fair and balanced and representing the 'imbecile' shade on the representative population demographic pie chart. I swear, I think the stupid is outweighing the enlightening and the funny. And yes, DT, I am calling you a complete and total fucking moron. Good day.
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=HPSF=sgtmilla
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Post Post subject: Re: new stuffs!
Posted: Sun Jan 20, 2008 06:53 AM
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=HPSF=ÐanTaylor wrote:
=HPSF=sgtmilla wrote:
=HPSF=ÐanTaylor wrote:
I no longer play because the soldier can kill anything so easily. My fav class was the engy but it pointless because allit takes is 1 shot form a soldier to destroy my gear and im dead.....

I guess you don't know about setting up a dispenser... but since you don't play I won't bother explaining...

I like all the classes... I don't get tied down to just one, they all have their good and bad points, which is what makes the game fun. I'd have quit a long time ago if I expected the one class I like the most to Pwn. Every game is different, sometimes you have backup, sometimes not. It's great fun when you have 6 sentries set up and all engies helping each other repair, and build.

Too bad you're missing all the fun. Ahh well, there's always Trukz eh?

no I set up dispensers just fine. Im also not calling for the soldier to become a complete waste of a class like what they did to the pyro all Id really like to see is just a very slight tweak of what a soldier can do. Maybe its just a string of bad luck but every time I play it seems I cannot kill a soldier no matter what Itry and do. Also thank you for the snide responce sir, I simply gave my opinion and I get that in return....

I'm a snide person automatically, I'm sure you can deal with it, or hate me for ever, your call, whatever....


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=HPSF=ÐanTaylor
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Post Post subject: Re: new stuffs!
Posted: Sun Jan 20, 2008 07:49 AM
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=HPSF=sgtmilla wrote:
=HPSF=ÐanTaylor wrote:
=HPSF=sgtmilla wrote:
=HPSF=ÐanTaylor wrote:
I no longer play because the soldier can kill anything so easily. My fav class was the engy but it pointless because allit takes is 1 shot form a soldier to destroy my gear and im dead.....

I guess you don't know about setting up a dispenser... but since you don't play I won't bother explaining...

I like all the classes... I don't get tied down to just one, they all have their good and bad points, which is what makes the game fun. I'd have quit a long time ago if I expected the one class I like the most to Pwn. Every game is different, sometimes you have backup, sometimes not. It's great fun when you have 6 sentries set up and all engies helping each other repair, and build.

Too bad you're missing all the fun. Ahh well, there's always Trukz eh?

no I set up dispensers just fine. Im also not calling for the soldier to become a complete waste of a class like what they did to the pyro all Id really like to see is just a very slight tweak of what a soldier can do. Maybe its just a string of bad luck but every time I play it seems I cannot kill a soldier no matter what Itry and do. Also thank you for the snide responce sir, I simply gave my opinion and I get that in return....

I'm a snide person automatically, I'm sure you can deal with it, or hate me for ever, your call, whatever....

No hate just dont understand why I deserve a response like that is all. I simply stated my thoughts on the game is all.


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This is what happens when a dumb ass liberal doesn't like what a person says that doesn't jive with their thoughts
Face wrote:
Thanks for keeping HPSF fair and balanced and representing the 'imbecile' shade on the representative population demographic pie chart. I swear, I think the stupid is outweighing the enlightening and the funny. And yes, DT, I am calling you a complete and total fucking moron. Good day.
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